Difference between revisions of "Rogue"
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Latest revision as of 05:09, 5 November 2019
The Rogue is the least group-compatible class but works great by himself. He is almost invincible when used correctly, but takes plenty of skill in timing and dodging.
He is a medium-ranged class with average defense, so he must avoid being attacked while invisible.
Unfortunately, this means that he usually must stay away from groups to avoid death.
The rogue’s cloak will grant the user invisibility, preventing enemies from seeing (and targeting) the player. However, cloaked rogues are still vulnerable to being hit with any projectile.
StatsEdit
Initial Stats | Gain Per Level | Average at level 20 | Base Stat Cap | |
---|---|---|---|---|
Hit Points | 150 | 20 to 30 | 625 | 720 |
Magic Points | 100 | 2 to 8 | 195 | 252 |
Attack | 10 | 0 to 2 | 29 | 50 |
Defense | 0 | 0 | 0 | 25 |
Speed | 15 | 1 to 2 | 43 | 75 |
Dexterity | 15 | 1 to 2 | 43 | 75 |
Vitality | 15 | 0 to 1 | 24 | 40 |
Wisdom | 10 | 0 to 2 | 29 | 50 |