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[[File:osuscreen.jpg|600px|center]] | [[File:osuscreen.jpg|600px|center]] | ||
[https://osu.ppy.sh/ Official Website] | [https://osu.ppy.sh/ Official Website] | ||
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[https://www.mpgh.net/forum/forumdisplay.php?f=858 osu! MPGH Section] | [https://www.mpgh.net/forum/forumdisplay.php?f=858 osu! MPGH Section] | ||
== About == | == About == | ||
− | '''osu!''' is a '''free-to-win''' online rhythm game, Originally released for [https://osu.ppy.sh/p/download Windows] in 2007, the game has also been ported to [http://osuosx.tumblr.com/ | + | '''osu!''' is a '''free-to-win''' online rhythm game, Originally released for [https://osu.ppy.sh/p/download Windows] in 2007, the game has also been ported to [http://osuosx.tumblr.com/ macOS], [https://itunes.apple.com/fr/app/osu-stream/id436952197?mt=8 iOS], [https://itdelatrisu.github.io/opsu/ Android], and [http://www.windowsphone.com/en-us/store/app/osu-wp/83be2e91-48ca-4cfe-9a0d-851b01e62d42 Windows Phone]. |
− | '''osu!''' | + | '''osu!''' gameplay is based on a variety of popular commercial rhythm games. While keeping some authentic elements, osu! adds huge customisation via skins/beatmaps/storyboarding, online rankings, multiplayer and boasts a community with '''over 500,000 active users!''' Play the way you want to play, with your own music, and share your creations with others. |
− | osu! is written in [[C#]] on the [[.NET Framework]] and the community includes over 11. | + | osu! is written in [[C#]] on the [[.NET Framework]] and the community includes over 11.09 million registered users and 7.16 billion ranked plays. |
== Gameplay == | == Gameplay == | ||
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== Mods == | == Mods == | ||
− | Players may choose to use mods in osu! to make | + | Players may choose to use mods in osu! to make game play easier or harder. |
=== Difficulty Reduction Mods === | === Difficulty Reduction Mods === | ||
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* You can not fail the map | * You can not fail the map | ||
* Must score in order for score to be processed. | * Must score in order for score to be processed. | ||
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* BPM decreased by 25% | * BPM decreased by 25% | ||
* Length of beatmap increased by 33% | * Length of beatmap increased by 33% | ||
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=== Difficulty Increase Mods === | === Difficulty Increase Mods === | ||
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* You will usually get an S on this map if completed | * You will usually get an S on this map if completed | ||
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'''Perfect (PF)''' | '''Perfect (PF)''' | ||
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* Same as DT, just turns the song into a Nightcore | * Same as DT, just turns the song into a Nightcore | ||
* uguuuuuuuu | * uguuuuuuuu | ||
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* Restricts your area of view | * Restricts your area of view | ||
* Gives you silver variant if you get S or SS on play | * Gives you silver variant if you get S or SS on play | ||
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* You do not need to click | * You do not need to click | ||
* Accuracy still matters | * Accuracy still matters | ||
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* You do not need to aim | * You do not need to aim | ||
* Click to the beat | * Click to the beat | ||
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* Spinners are automatically coompleted | * Spinners are automatically coompleted | ||
* 286 spins per minute | * 286 spins per minute | ||
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* Beatmap is completed for you | * Beatmap is completed for you | ||
* Most are perfect unless messed up by slider | * Most are perfect unless messed up by slider | ||
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* Shows background and storyboard | * Shows background and storyboard | ||
* No game elements | * No game elements | ||
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* Double amount of keys | * Double amount of keys | ||
* Play with another player | * Play with another player | ||
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'''Random (RD)''' | '''Random (RD)''' | ||
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* Notes shuffled around | * Notes shuffled around | ||
* Does not affect timeline | * Does not affect timeline | ||
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* Future scoring system | * Future scoring system | ||
*Scales all elements to hard limit of 1,000,000 | *Scales all elements to hard limit of 1,000,000 | ||
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* Elements are changed to targets | * Elements are changed to targets | ||
* Fail if a target is missed | * Fail if a target is missed | ||
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== Game Modes == | == Game Modes == | ||
− | ===osu! | + | ===osu!classic=== |
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− | + | When speaking of osu, people usually think of osu!classic: the circle clicking version. | |
===osu!taiko=== | ===osu!taiko=== | ||
Based on the classic drum game, osu!taiko involves the tapping of keys to hit drums. | Based on the classic drum game, osu!taiko involves the tapping of keys to hit drums. | ||
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===osu!catch=== | ===osu!catch=== | ||
Just like any other fruit catching game, in osu!catch, you will use a character at the bottom of the screen to catch (or purposely miss) fruits that drop from the sky. | Just like any other fruit catching game, in osu!catch, you will use a character at the bottom of the screen to catch (or purposely miss) fruits that drop from the sky. | ||
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===osu!mania=== | ===osu!mania=== | ||
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== Multiplayer == | == Multiplayer == | ||
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