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[https://osu.ppy.sh/ Official Website] | [https://osu.ppy.sh/ Official Website] | ||
− | + | [https://www.mpgh.net/forum/forumdisplay.php?f=858 osu! MPGH Forum] | |
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− | [https://www.mpgh.net/forum/forumdisplay.php?f=858 osu! MPGH | ||
== About == | == About == | ||
− | '''osu!''' is a '''free-to-win''' online rhythm game, Originally released for [https://osu.ppy.sh/p/download Windows] in 2007, the game has also been ported to [http://osuosx.tumblr.com/ | + | '''osu!''' is a '''free-to-win''' online rhythm game, Originally released for [https://osu.ppy.sh/p/download Windows] in 2007, the game has also been ported to [http://osuosx.tumblr.com/ macOS], [https://itunes.apple.com/fr/app/osu-stream/id436952197?mt=8 iOS], [https://itdelatrisu.github.io/opsu/ Android], and [http://www.windowsphone.com/en-us/store/app/osu-wp/83be2e91-48ca-4cfe-9a0d-851b01e62d42 Windows Phone]. |
− | '''osu!''' | + | '''osu!''' gameplay is based on a variety of popular commercial rhythm games. While keeping some authentic elements, osu! adds huge customisation via skins/beatmaps/storyboarding, online rankings, multiplayer and boasts a community with '''over 500,000 active users!''' Play the way you want to play, with your own music, and share your creations with others. |
− | osu! is written in [[C#]] on the [[.NET Framework]] and the community includes over 11. | + | osu! is written in [[C#]] on the [[.NET Framework]] and the community includes over 11.09 million registered users and 7.16 billion ranked plays. |
== Gameplay == | == Gameplay == | ||
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===Difficulties=== | ===Difficulties=== | ||
− | There are five default difficulties in game: ''Easy'', ''Normal'', ''Hard'', ''Insane'', and ''Expert'' (commonly known as ''Another'' or ''Extra''). Beyond this, "Marathon" difficulty is reserved for beatmaps which are longer than 5 minutes, also, players can create | + | There are five default difficulties in game: ''Easy'', ''Normal'', ''Hard'', ''Insane'', and ''Expert'' (commonly known as ''Another'' or ''Extra''). Beyond this, "Marathon" difficulty is reserved for beatmaps which are longer than 5 minutes, also, players can create they own difficulties. Content creators may choose to name their difficulties to anything outside of the standard naming conventions, as long as their names imply their appropriate difficulties. |
===Objective=== | ===Objective=== | ||
− | The main objective of osu! is to hit, complete, and clear enough hit circles, sliders, and spinners to keep the health bar, which drains at a steady rate throughout the game, above 0 until the beatmap is over | + | The main objective of osu! is to hit, complete, and clear enough hit circles, sliders, and spinners to keep the health bar, which drains at a steady rate throughout the game, above 0 until the beatmap is over. More experienced players will often strive for a more specific and difficult goal, like improving their high score or grade on a particular beatmap, usually by attempting to time their hits better and avoid as many misses as possible to increase combo multipliers, often with mods applied as well. |
[[File:Hit circle.png|thumb|left|A hit circle as it appears in the ''osu!'' editor.]] | [[File:Hit circle.png|thumb|left|A hit circle as it appears in the ''osu!'' editor.]] | ||
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== Mods == | == Mods == | ||
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== Game Modes == | == Game Modes == | ||
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== Multiplayer == | == Multiplayer == | ||
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